The 1X2 market asks for one result at the end of the specified match period: the home team wins, the match is drawn, or the away team wins. The symbols are 1 for home, X for draw and 2 for away.
The market label matters as much as the teams. In a standard football 1X2 market, settlement normally uses 90 minutes plus injury or stoppage time. Extra time and a penalty shoot-out are not included unless the market rules say otherwise.
What the three 1X2 selections mean
“1” means the team listed first, normally the home team, is ahead when regulation time ends. “X” means the scores are level at that point. “2” means the team listed second, normally the away team, is ahead.
This is a single three-way result market. It is not the same as a two-way “to qualify” market, and it does not automatically use the final winner after extra time.
- 1 = home win after the stated match period
- X = draw after the stated match period
- 2 = away win after the stated match period
Why 90 minutes and stoppage time matter
Betfair’s football guidance describes standard soccer markets as covering 90 minutes of play plus added injury or stoppage time. A goal in extra time does not normally change a standard 1X2 result.
Always read the market rules when a competition has an unusual format or when the wording mentions extra time. The advertised market name and its settlement rule should be treated as part of the bet, not as interchangeable labels.
The exact provider rules control settlement. This guide explains the common convention and is not a prediction of any fixture.
A cup tie can have two different results
A cup market asking who qualifies follows a different question from 1X2. Qualification may include extra time and penalties because it asks which team progresses, while 1X2 generally asks for the score at the end of regulation time.
Hypothetical example: Team A and Team B are level 1–1 after 90 minutes plus stoppage time. Team A then wins 2–1 in extra time. The 1X2 result is X, while a “to qualify” selection for Team A can be the winner if that market includes extra time and penalties.
Hypothetical settlement examples
Hypothetical example: Team A is listed at home and finishes 2–0 ahead after 90 minutes plus stoppage time. The 1 selection is the winning result. The score itself does not need to be predicted in a basic 1X2 market.
Hypothetical example: a match is 0–0 at the end of regulation time, then the away team scores in extra time. The standard 1X2 result remains X unless the specific market explicitly includes extra time.
A simple check before reading any odds
Confirm which team is listed first, whether the market says 90 minutes or qualification, and whether extra time or penalties count. Check postponement, abandonment and void provisions as well, because these can affect settlement independently of the score.
Odds describe the price offered for a selection, not a guarantee that it will happen. A careful market check can prevent a regulation-time result from being confused with a cup tie’s eventual qualifier.
Sources and settlement references
These links support the market explanations. They are not endorsements of a bookmaker, proof of our performance, or substitutes for your specific bet's rules.